![]() Problem is, when I try to run flatpak run Thing is, I loathe Flatpak, and I don't want to use it for anything but the games in question. #Playonmac pokemon uranium install#Well, I found some posts recommending to "just install the flatpak version alongside the regular version of Steam and then allow that flatpak to access the game folder you already have so you don't have to reinstall everything". I'm not sure if it's some dependency I don't have installed or some library that my system uses that I need a different version of or what, but, while EAC games load without giving me any error, I can't get into a match. If someone can tell me what is happening here (be it regarding the bad performance or the weird resolution, or if those two things are related) I would really appreciate it.įor whatever reason, EAC is not working on my system. I put my monitors' resolutions on the post because this is also something I find weird, as I have a 4k 60fps and a 1080 144hz monitor, which is shown as a 4384x2466 display, and to me that is total whack. I know Linux usually takes a performance hit compared to windows, but I'm talking less than 40 frames where I should be able to pull around 100 fps or more. Now I'm trying to fully migrate, but unfortunately I'm having many issues running games as their performance is way too low. I had used linux on dual boot but never gamed on it. So I just installed Pop!_Os on my machine. OpenGL ES profile version string: OpenGL ES 3.2 Mesa 22.2.0 OpenGL version string: 4.6 (Compatibility Profile) Mesa 22.2.0 OpenGL core profile version string: 4.6 (Core Profile) Mesa 22.2.0 I tried running it on flatpak, set my nf file correctly, tried another SSD and partition, tried a different DE/WM and profiles (desktop/plasma, desktop, default), tried downgrading mesa to 22.1 (was using ~amd64 22.2.2 ans thought that could be something with the removal of h264 codecs from Fedora), even tried installing wine and wine-staging (even if Lutris doesn't need it) but the same thing persists.Ĭlient glx vendor string: Mesa Project and SGI Wine: Unhandled page fault on read access to 00000000 at address 0051D0EE (thread 01e4), starting debugger. Initial process has exited (return code: 0) wineserver: using server-side synchronization. Started initial process 5734 from /home/euro/.local/share/lutris/runners/wine/lutris-ge-lol-7.0-5-x86_64/bin/wine /mnt/Linux/Lutris/league-of-legends/drive_c/Riot Games/Riot Client/RiotClientServices.exe -locale=pt_BR -launch-product=league_of_legends -launch-patchline=live The game won't pass the launcher and simply crashes from nowhere, giving to me the following log: I'm having this issue with Lutris and LoL recently while trying to run it on Lutris (installed natively via portage). As it works in another distros I tested today (Debian and Arch), I'm assuming this is a gentoo specific problem (or something else?). I tried many times looking for help on Lutris discord and subreddit but didnt get any hint or something useful about this error. I know I could simply run in X11, but I'm encountering a bunch of odd browser issues that don't occur in Wayland (a subject for another time/place). I don't know what log file etc, to look at to see what's going on, to get an idea of why this is happening, so any help there would be great too. The mouse cursor itself moves around the screen just fine, and I can interact with everything else with the mouse just fine as well. Changing pointer speed in KDE likewise does nothing. The view goes either straight up vertically or straight down to the ground and no amount of fiddling with the mouse look speed/sensitivity in LoTRO's options does anything. In Wayland, it's 99% there save for a mouse look issue, meaning, right-click and move mouse. In X11, everything works in-game as it should. I have Lord of the Rings Online installed and running through Steam Proton - it works out of the box with no extra configuration. I will be running the 6.x kernel, so I can only assume that some of the issues that came up with these laptops will be fixed.Īnyone care to give their options - try to provide links to them as well so I can make a good decision on these two - Or, if there is a better on in this price range, thats cool too. Do the difference in GPUs make that much of a difference?Īlso, what about Linux support. I know the MSI is stoopid cheap now, but price aside, I want something that will last, and the HP has a better processor. MSI - Delta 15.6" FHD 240hz Gaming Laptop - Ryzen R7-5800 - Radeon RX6700M - 1TB SSD - 16GB Memory - Black HP OMEN - 16.1" Gaming Laptop - AMD Ry16GB Memory - AMD Radeon RX 6650M - 1TB SSD - Mica Silver Im all AMD on my desktop, so that is important to me. Im stuck between these two laptops for gaming - mostly. ![]()
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